Posts Tagged ‘storytelling’
September 11, 2014 | by Sadie Stein
Ann Rachlin, storyteller, MBE, and pioneer of music appreciation, has been working for years—she’s now eighty—but she really came to prominence in the mideighties, when she started teaching little Prince William. I wonder if that’s when my mom bought her records. Whatever the reason, her “Fun with Music” series was in heavy rotation at our house, and the distinctive, lilting rhythms of her idiosyncratic narratives was the sound track of our childhoods. I think if you’d asked me between the ages of four and six which celebrity I would have most liked to meet, the answer would have been Ann Rachlin. (Well, Ann Rachlin and Jeff the mannequin from Today’s Special.)
The records (and later tapes, for playing in the car) featured narration over classical music pieces. Sometimes, as in the case of Prokofiev’s Lieutenant Kijé, or the deeply distressing Swan Lake, Rachlin based her tale on a preexisting story. Others were wholly original, and often unabashedly bizarre. (I am thinking especially of Lost Coin in a Fountain, set to Respighi.) To call Rachlin’s style “expressive” is a vast understatement: her voice rises and falls dramatically, she takes on all characters with gusto, she evokes laughter and tears and bafflement. She is so wholly uninhibited that it’s shocking even to a child. Maybe especially to a child. And while her tales are all designed to capture a child’s imagination, she does not shy away from sadness and even, occasionally, tragedy. (See: Swan Lake.) Read More »
August 29, 2014 | by Michael Thomsen
The vanity of the zombie apocalypse.
There are few things as narcissistic as an apocalypse fantasy. The apocalypse doesn’t mean the end of the world, just the end of humankind, and considering such a fate can lead us into a sentimental peace with the present day. Suddenly, in spite of all its flaws—flaws that might be harder to accept in less dire circumstances—the world seems worth keeping intact. In recent years, zombies have been a catalyst of fictional doom in every conceivable manner, from popular horror and comedy to moral parable and literary send-up. They offer us freedom from death in exchange for our subjective consciousness and social identity. But we’d sooner have death, if it means our egos can be spared for a bit.
The Last of Us, a PlayStation game whose latest version was released last month, is a story about a zombie apocalypse, but it wasn’t supposed to be. Its creative director, Neil Druckmann, said in a 2011 interview that he wanted the game to be more of a love story, one between a middle-aged man and a fourteen-year-old girl. So maybe it’s more accurate to describe The Last of Us as a story about a kind of taboo love that requires a zombie apocalypse to normalize—and, by extension, a story that, through love, gives the fungal zombification of humanity a silver lining. Our species may be on the verge of extinction, but if we’re able to fall in love and learn a little about ourselves along the way, it can’t be all bad. Love is where all educated people go to bury their narcissism. Read More »
March 22, 2013 | by Sadie Stein
“We live in a society that is in transition from oral to written. There are oral stories that are still there, not exactly in their full magnificence, but still strong in their differentness from written stories. Each mode has its ways and methods and rules. They can reinforce each other; this is the advantage my generation has—we can bring to the written story something of that energy of the story told by word of mouth. This is really one of the contributions our literature has made to contemporary literature.” —Chinua Achebe, the Art of Fiction No. 139