The Paris Review Daily

Posts Tagged ‘games’

A Sport and a Pastime

May 9, 2013 | by

red-rover-small1

Art credit Kiersten Essenpreis

Wikipedia has, of late, been in the crosshairs for its regrettable classification of certain American writers as “women authors” (and businesswomen) and its utility as a platform for petty “revenge editing.” You can watch battles play out in real time now, as people edit and re-edit each others’ work, manipulating facts and public perception at will. With very little power comes, apparently, no particular sense of responsibility.

And yet at its best, Wikipedia is, if not the objective repository of all human knowledge its founders envisioned, a rather delightful showcase of human weirdness. The enforced aridness of the site’s format only serves to heighten the brilliance of those moments when the peculiarity shines through. I was reminded of this the other day when I decided to look into the origins of the game red rover. (Why? Don’t worry about it.)

I had hoped to learn that the game had some sort of specific historical significance—maybe involving the Gunpowder Plot, or the Reformation, although I would have settled for the Black Death—which it doesn’t. (The name might, or might not, allude to pirates.) But the Wikipedia entry had greater treasures to offer the armchair investigator. I refer, specifically, to the following:

As with any game involving physical contact between players, there are those who maintain that its inherent risks, however unlikely, must be weighed against the pastime’s potential to generate personal enjoyment. For example, when the runner breaks through a link (or attempts to break through), it is worried that the action can hurt the linkers’ arms or body or knock these individuals to the ground. Practices particularly discouraged are linking players hand-to-wrist or hand-to-arm (rather, players should hold hands only), “clotheslining” an opposing player at throat height, or extending the hands so an onrushing player runs into a fist.

It’s at moments like this when misanthropy is most alien to me.

True, my interest might be keener than most. As a child I had an almost unlimited enthusiasm for red rover. From the moment I first played it—at the home of an intermittent best friend with whom I had very little in common (now a wedding planner)—I recognized it as my sport. (I suspect it may still be my sport.) Read More »

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How to Win at Moby-Dick, and Other News

May 1, 2013 | by

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  • Moby-Dick: Or, the Card Game takes to Kickstarter.
  • Related: Emoji Dick.
  • Rules for literati. “These rules can be summed up with the overarching theme of Act Like a Normal Person.”
  • How to procrastinate, Kafka-style.
  • Braveheart, and other movies based on poems.
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    A Truth Universally Acknowledged

    January 14, 2013 | by

    In honor of the two hundredth anniversary of Pride and Prejudice, one might do many things: reread the classic 1813 comedy of manners, watch one of the many adaptations, engage in a little country dancing. May we suggest a genteel round of Pride and Prejudice: The Board Game? Play Darcy or Elizabeth, deal with misunderstandings and cads, travel from Longbourne to Pemberley. The goal, of course, is to end with a wedding.

    10 COMMENTS

    Great Gatsby, Great Casting, Commas

    May 24, 2012 | by

    Dubious.

  • Electric Literature’s Required Reading kicks off with a Ben Marcus story and accompanying animation.
  • Your new favorite time waster: I Shot the Serif.
  • Zach Galifianakis is Ignatius J. Reilly.
  • Most comma mistakes.
  • Zelda draws Scott.
  • Speaking of, the first glimpse of Baz Luhrmann’s Great Gatsby trailer elicits … strong emotions.
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